reward:
rewards:
- 'unique:(), chance:(1), oraxen-item:(common_material 15)'
- 'unique:(), chance:(0.1), oraxen-item:(rare_material), oraxen-item:(common_material 5)'
reward:
rewards:
- 'unique:(), chance:(1), cmd:(heal {player}), oraxen-display:(heal_icon)'
- 'unique:(), chance:(0.1), oraxen-item:(rare_material), oraxen-item:(common_material 5), oraxen-display:(rare_and_common_icon)'